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continued feeling that something is missing in piano's work; It looks from an artist's perspective that when you speak about irreducible unity in design, you are speaking about evaluating a building in terms of art. My present understanding of the subject is that art is persuasive communication. Specifically storytelling. The way I evaluate it is to look for a perfect economy. Which is to say that i am looking for an art work to say what is intends to say as concisely as possible. No extra or missing components to cloud its ideas. It also has to have a hook to draw the audience. But "what it has to say" brings intent into the picture to make these evaluations. An artist may make a work that is intentionally ugly and visually awkward as a metaphor for the ugly traits in humans. In a case like that it would be poor art criticism to fault this work for being ugly. if i were to evaluate a building in a similar way i would start with the designer's intent. then i would have solid backing to say it doesn't meet its goals. it sounds like you have a constant in mind that some buildings hit and others don't. This was where i was starting to go with my idea of an aesthetic judgement being
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